Friday, March 2, 2007

Website Examples

The Studiotonne flash introduction is an good example of engaging the audience in using a conceptual and haptic approach to interaction. They have storyboarded their movements in still photographs and used sound very effectively to enhance the show of movement. I like the way that they have done this it has given me ideas that I could do a series of photographs on my project instead of animation. http://www.studiotonne.com/

The Monsterism website approaches interaction in a different way to Studiotonne. It lets the user create there own character. The user chooses which head they want with what body and you can chose also the scene you want your character in. So the concept of this idea is that the user is the creator/aviator. This is something for me to bare in mind when designing mine, because their so many paths to take interaction. Is the user going to be the creator? Are they going to learn something from this project? Is it going to be a story? Will they get something out of interacting with the project.
http://www.monsterism.net/monster.html

I love the cardboard characters on the website Readymech. They have given me a few ideas to do stories based around a characters adventure. I like the fact that they are made out of card which is simply way of using an easy assessable material to build a character. http://www.readymech.com/

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